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+//------------------------------------------------------------------------------
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+// <auto-generated>
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+// This code was generated by a tool.
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+// Runtime Version:4.0.30319.42000
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+//
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+// Changes to this file may cause incorrect behavior and will be lost if
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+// the code is regenerated.
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+// </auto-generated>
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+//------------------------------------------------------------------------------
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+
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+namespace CardCollector.StickerEffects {
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+ using System;
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+
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+
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+ /// <summary>
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+ /// A strongly-typed resource class, for looking up localized strings, etc.
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+ /// </summary>
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+ // This class was auto-generated by the StronglyTypedResourceBuilder
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+ // class via a tool like ResGen or Visual Studio.
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+ // To add or remove a member, edit your .ResX file then rerun ResGen
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+ // with the /str option, or rebuild your VS project.
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+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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+ internal class EffectTranslations {
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+
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+ private static global::System.Resources.ResourceManager resourceMan;
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+
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+ private static global::System.Globalization.CultureInfo resourceCulture;
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+
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+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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+ internal EffectTranslations() {
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+ }
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+
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+ /// <summary>
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+ /// Returns the cached ResourceManager instance used by this class.
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+ /// </summary>
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+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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+ internal static global::System.Resources.ResourceManager ResourceManager {
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+ get {
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+ if (object.ReferenceEquals(resourceMan, null)) {
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+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CardCollector.StickerEffects.EffectTranslations", typeof(EffectTranslations).Assembly);
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+ resourceMan = temp;
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+ }
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+ return resourceMan;
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Overrides the current thread's CurrentUICulture property for all
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+ /// resource lookups using this strongly typed resource class.
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+ /// </summary>
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+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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+ internal static global::System.Globalization.CultureInfo Culture {
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+ get {
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+ return resourceCulture;
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+ }
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+ set {
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+ resourceCulture = value;
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to При первом получении стикера, ваша копилка увеличится на 200 монет! (эффект не складывается).
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+ /// </summary>
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+ internal static string _1 {
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+ get {
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+ return ResourceManager.GetString("1", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to При первом получении стикера, колиечство ваших алмазов увеличится на 25%! (эффект не складывается).
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+ /// </summary>
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+ internal static string _2 {
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+ get {
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+ return ResourceManager.GetString("2", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to При наличии этого стикера, вы будете получать скидку к покупкам на аукционе в размере 5% (эффект не складывается).
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+ /// </summary>
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+ internal static string _3 {
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+ get {
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+ return ResourceManager.GetString("3", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 случайный пак раз в 5 дней!.
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+ /// </summary>
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+ internal static string _4 {
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+ get {
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+ return ResourceManager.GetString("4", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 случайный стикер 2-го тира каждые 3 дня!.
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+ /// </summary>
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+ internal static string _5 {
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+ get {
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+ return ResourceManager.GetString("5", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 случайный стикер 1-го тира каждые 3 дня!.
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+ /// </summary>
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+ internal static string _6 {
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+ get {
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+ return ResourceManager.GetString("6", resourceCulture);
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+ }
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+ }
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+ }
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+}
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