Text.Designer.cs 22 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace CardCollector.Resources {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Text {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Text() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CardCollector.Resources.Text", typeof(Text).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized string similar to Добавить.
  56. /// </summary>
  57. internal static string add {
  58. get {
  59. return ResourceManager.GetString("add", resourceCulture);
  60. }
  61. }
  62. /// <summary>
  63. /// Looks up a localized string similar to Добавить стикер.
  64. /// </summary>
  65. internal static string add_sticker {
  66. get {
  67. return ResourceManager.GetString("add_sticker", resourceCulture);
  68. }
  69. }
  70. /// <summary>
  71. /// Looks up a localized string similar to Добавлено стикеров.
  72. /// </summary>
  73. internal static string added_stickers {
  74. get {
  75. return ResourceManager.GetString("added_stickers", resourceCulture);
  76. }
  77. }
  78. /// <summary>
  79. /// Looks up a localized string similar to Все.
  80. /// </summary>
  81. internal static string all {
  82. get {
  83. return ResourceManager.GetString("all", resourceCulture);
  84. }
  85. }
  86. /// <summary>
  87. /// Looks up a localized string similar to Аукцион.
  88. /// </summary>
  89. internal static string auction {
  90. get {
  91. return ResourceManager.GetString("auction", resourceCulture);
  92. }
  93. }
  94. /// <summary>
  95. /// Looks up a localized string similar to Автор.
  96. /// </summary>
  97. internal static string author {
  98. get {
  99. return ResourceManager.GetString("author", resourceCulture);
  100. }
  101. }
  102. /// <summary>
  103. /// Looks up a localized string similar to Назад.
  104. /// </summary>
  105. internal static string back {
  106. get {
  107. return ResourceManager.GetString("back", resourceCulture);
  108. }
  109. }
  110. /// <summary>
  111. /// Looks up a localized string similar to Купить.
  112. /// </summary>
  113. internal static string buy {
  114. get {
  115. return ResourceManager.GetString("buy", resourceCulture);
  116. }
  117. }
  118. /// <summary>
  119. /// Looks up a localized string similar to Пак художника.
  120. /// </summary>
  121. internal static string buy_author {
  122. get {
  123. return ResourceManager.GetString("buy_author", resourceCulture);
  124. }
  125. }
  126. /// <summary>
  127. /// Looks up a localized string similar to Купить алмазы.
  128. /// </summary>
  129. internal static string buy_gems {
  130. get {
  131. return ResourceManager.GetString("buy_gems", resourceCulture);
  132. }
  133. }
  134. /// <summary>
  135. /// Looks up a localized string similar to Купить пак.
  136. /// </summary>
  137. internal static string buy_pack {
  138. get {
  139. return ResourceManager.GetString("buy_pack", resourceCulture);
  140. }
  141. }
  142. /// <summary>
  143. /// Looks up a localized string similar to Случайный пак.
  144. /// </summary>
  145. internal static string buy_random {
  146. get {
  147. return ResourceManager.GetString("buy_random", resourceCulture);
  148. }
  149. }
  150. /// <summary>
  151. /// Looks up a localized string similar to Отмена.
  152. /// </summary>
  153. internal static string cancel {
  154. get {
  155. return ResourceManager.GetString("cancel", resourceCulture);
  156. }
  157. }
  158. /// <summary>
  159. /// Looks up a localized string similar to 💰.
  160. /// </summary>
  161. internal static string coin {
  162. get {
  163. return ResourceManager.GetString("coin", resourceCulture);
  164. }
  165. }
  166. /// <summary>
  167. /// Looks up a localized string similar to Собрать.
  168. /// </summary>
  169. internal static string collect {
  170. get {
  171. return ResourceManager.GetString("collect", resourceCulture);
  172. }
  173. }
  174. /// <summary>
  175. /// Looks up a localized string similar to Коллекция.
  176. /// </summary>
  177. internal static string collection {
  178. get {
  179. return ResourceManager.GetString("collection", resourceCulture);
  180. }
  181. }
  182. /// <summary>
  183. /// Looks up a localized string similar to Объединить.
  184. /// </summary>
  185. internal static string combine {
  186. get {
  187. return ResourceManager.GetString("combine", resourceCulture);
  188. }
  189. }
  190. /// <summary>
  191. /// Looks up a localized string similar to Панель управления.
  192. /// </summary>
  193. internal static string control_panel {
  194. get {
  195. return ResourceManager.GetString("control_panel", resourceCulture);
  196. }
  197. }
  198. /// <summary>
  199. /// Looks up a localized string similar to Количество.
  200. /// </summary>
  201. internal static string count {
  202. get {
  203. return ResourceManager.GetString("count", resourceCulture);
  204. }
  205. }
  206. /// <summary>
  207. /// Looks up a localized string similar to Ежедневные задания.
  208. /// </summary>
  209. internal static string daily_tasks {
  210. get {
  211. return ResourceManager.GetString("daily_tasks", resourceCulture);
  212. }
  213. }
  214. /// <summary>
  215. /// Looks up a localized string similar to Удалить.
  216. /// </summary>
  217. internal static string delete {
  218. get {
  219. return ResourceManager.GetString("delete", resourceCulture);
  220. }
  221. }
  222. /// <summary>
  223. /// Looks up a localized string similar to Описание.
  224. /// </summary>
  225. internal static string description {
  226. get {
  227. return ResourceManager.GetString("description", resourceCulture);
  228. }
  229. }
  230. /// <summary>
  231. /// Looks up a localized string similar to Скидка.
  232. /// </summary>
  233. internal static string discount {
  234. get {
  235. return ResourceManager.GetString("discount", resourceCulture);
  236. }
  237. }
  238. /// <summary>
  239. /// Looks up a localized string similar to Загрузить стикерпак.
  240. /// </summary>
  241. internal static string download_stickerpack {
  242. get {
  243. return ResourceManager.GetString("download_stickerpack", resourceCulture);
  244. }
  245. }
  246. /// <summary>
  247. /// Looks up a localized string similar to Эффект.
  248. /// </summary>
  249. internal static string effect {
  250. get {
  251. return ResourceManager.GetString("effect", resourceCulture);
  252. }
  253. }
  254. /// <summary>
  255. /// Looks up a localized string similar to Эмоция.
  256. /// </summary>
  257. internal static string emoji {
  258. get {
  259. return ResourceManager.GetString("emoji", resourceCulture);
  260. }
  261. }
  262. /// <summary>
  263. /// Looks up a localized string similar to /error.
  264. /// </summary>
  265. internal static string error {
  266. get {
  267. return ResourceManager.GetString("error", resourceCulture);
  268. }
  269. }
  270. /// <summary>
  271. /// Looks up a localized string similar to От.
  272. /// </summary>
  273. internal static string from {
  274. get {
  275. return ResourceManager.GetString("from", resourceCulture);
  276. }
  277. }
  278. /// <summary>
  279. /// Looks up a localized string similar to 💎.
  280. /// </summary>
  281. internal static string gem {
  282. get {
  283. return ResourceManager.GetString("gem", resourceCulture);
  284. }
  285. }
  286. /// <summary>
  287. /// Looks up a localized string similar to После покупки вы получите 50 алмазов на свой счет.
  288. /// </summary>
  289. internal static string gems_description {
  290. get {
  291. return ResourceManager.GetString("gems_description", resourceCulture);
  292. }
  293. }
  294. /// <summary>
  295. /// Looks up a localized string similar to 50💎.
  296. /// </summary>
  297. internal static string gems_label50 {
  298. get {
  299. return ResourceManager.GetString("gems_label50", resourceCulture);
  300. }
  301. }
  302. /// <summary>
  303. /// Looks up a localized string similar to 50 алмазов.
  304. /// </summary>
  305. internal static string gems_title {
  306. get {
  307. return ResourceManager.GetString("gems_title", resourceCulture);
  308. }
  309. }
  310. /// <summary>
  311. /// Looks up a localized string similar to /help.
  312. /// </summary>
  313. internal static string help {
  314. get {
  315. return ResourceManager.GetString("help", resourceCulture);
  316. }
  317. }
  318. /// <summary>
  319. /// Looks up a localized string similar to Информация.
  320. /// </summary>
  321. internal static string info {
  322. get {
  323. return ResourceManager.GetString("info", resourceCulture);
  324. }
  325. }
  326. /// <summary>
  327. /// Looks up a localized string similar to шт..
  328. /// </summary>
  329. internal static string items {
  330. get {
  331. return ResourceManager.GetString("items", resourceCulture);
  332. }
  333. }
  334. /// <summary>
  335. /// Looks up a localized string similar to /menu.
  336. /// </summary>
  337. internal static string menu {
  338. get {
  339. return ResourceManager.GetString("menu", resourceCulture);
  340. }
  341. }
  342. /// <summary>
  343. /// Looks up a localized string similar to -.
  344. /// </summary>
  345. internal static string minus {
  346. get {
  347. return ResourceManager.GetString("minus", resourceCulture);
  348. }
  349. }
  350. /// <summary>
  351. /// Looks up a localized string similar to мин.
  352. /// </summary>
  353. internal static string minutes {
  354. get {
  355. return ResourceManager.GetString("minutes", resourceCulture);
  356. }
  357. }
  358. /// <summary>
  359. /// Looks up a localized string similar to Мои паки.
  360. /// </summary>
  361. internal static string my_packs {
  362. get {
  363. return ResourceManager.GetString("my_packs", resourceCulture);
  364. }
  365. }
  366. /// <summary>
  367. /// Looks up a localized string similar to →.
  368. /// </summary>
  369. internal static string next {
  370. get {
  371. return ResourceManager.GetString("next", resourceCulture);
  372. }
  373. }
  374. /// <summary>
  375. /// Looks up a localized string similar to Нет.
  376. /// </summary>
  377. internal static string no {
  378. get {
  379. return ResourceManager.GetString("no", resourceCulture);
  380. }
  381. }
  382. /// <summary>
  383. /// Looks up a localized string similar to Открыть пак художника.
  384. /// </summary>
  385. internal static string open_author {
  386. get {
  387. return ResourceManager.GetString("open_author", resourceCulture);
  388. }
  389. }
  390. /// <summary>
  391. /// Looks up a localized string similar to Открыть случайный пак.
  392. /// </summary>
  393. internal static string open_random {
  394. get {
  395. return ResourceManager.GetString("open_random", resourceCulture);
  396. }
  397. }
  398. /// <summary>
  399. /// Looks up a localized string similar to Открыть авторский пак.
  400. /// </summary>
  401. internal static string open_specific {
  402. get {
  403. return ResourceManager.GetString("open_specific", resourceCulture);
  404. }
  405. }
  406. /// <summary>
  407. /// Looks up a localized string similar to за.
  408. /// </summary>
  409. internal static string per {
  410. get {
  411. return ResourceManager.GetString("per", resourceCulture);
  412. }
  413. }
  414. /// <summary>
  415. /// Looks up a localized string similar to +.
  416. /// </summary>
  417. internal static string plus {
  418. get {
  419. return ResourceManager.GetString("plus", resourceCulture);
  420. }
  421. }
  422. /// <summary>
  423. /// Looks up a localized string similar to ←.
  424. /// </summary>
  425. internal static string previous {
  426. get {
  427. return ResourceManager.GetString("previous", resourceCulture);
  428. }
  429. }
  430. /// <summary>
  431. /// Looks up a localized string similar to Цена.
  432. /// </summary>
  433. internal static string price {
  434. get {
  435. return ResourceManager.GetString("price", resourceCulture);
  436. }
  437. }
  438. /// <summary>
  439. /// Looks up a localized string similar to В подарок вы получите.
  440. /// </summary>
  441. internal static string prize {
  442. get {
  443. return ResourceManager.GetString("prize", resourceCulture);
  444. }
  445. }
  446. /// <summary>
  447. /// Looks up a localized string similar to Профиль.
  448. /// </summary>
  449. internal static string profile {
  450. get {
  451. return ResourceManager.GetString("profile", resourceCulture);
  452. }
  453. }
  454. /// <summary>
  455. /// Looks up a localized string similar to Выбрать.
  456. /// </summary>
  457. internal static string select {
  458. get {
  459. return ResourceManager.GetString("select", resourceCulture);
  460. }
  461. }
  462. /// <summary>
  463. /// Looks up a localized string similar to Выбрать другой стикер.
  464. /// </summary>
  465. internal static string select_another {
  466. get {
  467. return ResourceManager.GetString("select_another", resourceCulture);
  468. }
  469. }
  470. /// <summary>
  471. /// Looks up a localized string similar to Выставить на аукцион.
  472. /// </summary>
  473. internal static string sell_on_auction {
  474. get {
  475. return ResourceManager.GetString("sell_on_auction", resourceCulture);
  476. }
  477. }
  478. /// <summary>
  479. /// Looks up a localized string similar to Отправить стикер.
  480. /// </summary>
  481. internal static string send_sticker {
  482. get {
  483. return ResourceManager.GetString("send_sticker", resourceCulture);
  484. }
  485. }
  486. /// <summary>
  487. /// Looks up a localized string similar to Магазин.
  488. /// </summary>
  489. internal static string shop {
  490. get {
  491. return ResourceManager.GetString("shop", resourceCulture);
  492. }
  493. }
  494. /// <summary>
  495. /// Looks up a localized string similar to Пример.
  496. /// </summary>
  497. internal static string show_sample {
  498. get {
  499. return ResourceManager.GetString("show_sample", resourceCulture);
  500. }
  501. }
  502. /// <summary>
  503. /// Looks up a localized string similar to Показать стикеры.
  504. /// </summary>
  505. internal static string show_stickers {
  506. get {
  507. return ResourceManager.GetString("show_stickers", resourceCulture);
  508. }
  509. }
  510. /// <summary>
  511. /// Looks up a localized string similar to Показать продавцов.
  512. /// </summary>
  513. internal static string show_traders {
  514. get {
  515. return ResourceManager.GetString("show_traders", resourceCulture);
  516. }
  517. }
  518. /// <summary>
  519. /// Looks up a localized string similar to Сортировка.
  520. /// </summary>
  521. internal static string sort {
  522. get {
  523. return ResourceManager.GetString("sort", resourceCulture);
  524. }
  525. }
  526. /// <summary>
  527. /// Looks up a localized string similar to ⭐.
  528. /// </summary>
  529. internal static string star {
  530. get {
  531. return ResourceManager.GetString("star", resourceCulture);
  532. }
  533. }
  534. /// <summary>
  535. /// Looks up a localized string similar to /start.
  536. /// </summary>
  537. internal static string start {
  538. get {
  539. return ResourceManager.GetString("start", resourceCulture);
  540. }
  541. }
  542. /// <summary>
  543. /// Looks up a localized string similar to Стикер.
  544. /// </summary>
  545. internal static string sticker {
  546. get {
  547. return ResourceManager.GetString("sticker", resourceCulture);
  548. }
  549. }
  550. /// <summary>
  551. /// Looks up a localized string similar to Остановить.
  552. /// </summary>
  553. internal static string stop_bot {
  554. get {
  555. return ResourceManager.GetString("stop_bot", resourceCulture);
  556. }
  557. }
  558. /// <summary>
  559. /// Looks up a localized string similar to Тир.
  560. /// </summary>
  561. internal static string tier {
  562. get {
  563. return ResourceManager.GetString("tier", resourceCulture);
  564. }
  565. }
  566. /// <summary>
  567. /// Looks up a localized string similar to Тира.
  568. /// </summary>
  569. internal static string tier2 {
  570. get {
  571. return ResourceManager.GetString("tier2", resourceCulture);
  572. }
  573. }
  574. /// <summary>
  575. /// Looks up a localized string similar to ⏱.
  576. /// </summary>
  577. internal static string time {
  578. get {
  579. return ResourceManager.GetString("time", resourceCulture);
  580. }
  581. }
  582. /// <summary>
  583. /// Looks up a localized string similar to Акция заканчивается.
  584. /// </summary>
  585. internal static string time_limit {
  586. get {
  587. return ResourceManager.GetString("time_limit", resourceCulture);
  588. }
  589. }
  590. /// <summary>
  591. /// Looks up a localized string similar to До.
  592. /// </summary>
  593. internal static string to {
  594. get {
  595. return ResourceManager.GetString("to", resourceCulture);
  596. }
  597. }
  598. /// <summary>
  599. /// Looks up a localized string similar to Всего.
  600. /// </summary>
  601. internal static string total {
  602. get {
  603. return ResourceManager.GetString("total", resourceCulture);
  604. }
  605. }
  606. /// <summary>
  607. /// Looks up a localized string similar to Да.
  608. /// </summary>
  609. internal static string yes {
  610. get {
  611. return ResourceManager.GetString("yes", resourceCulture);
  612. }
  613. }
  614. }
  615. }