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- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:4.0.30319.42000
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace CardCollector.StickerEffects {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class EffectTranslations {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal EffectTranslations() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CardCollector.StickerEffects.EffectTranslations", typeof(EffectTranslations).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to При первом получении стикера, ваша копилка увеличится на 200 монет! (эффект не складывается).
- /// </summary>
- internal static string _1 {
- get {
- return ResourceManager.GetString("1", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to При первом получении стикера, количество ваших алмазов увеличится на 25%! (эффект не складывается).
- /// </summary>
- internal static string _2 {
- get {
- return ResourceManager.GetString("2", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to При наличии этого стикера, вы будете получать скидку к покупкам на аукционе в размере 5% (эффект не складывается).
- /// </summary>
- internal static string _3 {
- get {
- return ResourceManager.GetString("3", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 обычный пак раз в 5 дней!.
- /// </summary>
- internal static string _4 {
- get {
- return ResourceManager.GetString("4", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 случайный стикер 2-го тира каждые 3 дня!.
- /// </summary>
- internal static string _5 {
- get {
- return ResourceManager.GetString("5", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to За каждый такой стикер в коллекции, вы будете получать 1 случайный стикер 1-го тира каждые 2 дня!.
- /// </summary>
- internal static string _6 {
- get {
- return ResourceManager.GetString("6", resourceCulture);
- }
- }
- }
- }
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