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@@ -39,7 +39,7 @@ namespace MafiaTelegramBot.Game.GameRooms
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{
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var player = _turnOrder.Dequeue();
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if(!player.IsPlaying) continue;
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- await PlayersCh.Send($"{strings.now_turn} \\({player.TurnOrder}\\) {player.NickName}");
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+ await PlayersCh.Send($"{strings.now_turn} ({player.TurnOrder}) {player.NickName}");
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if (TimerEnabled) await Bot.SendWithMarkdown2(player.ChatId, strings.you_turn_say);
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await player.CurrentRole.SpeakAction();
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if (firstPlayer != null && player.IsPlaying) _turnOrder.Enqueue(player);
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@@ -59,8 +59,8 @@ namespace MafiaTelegramBot.Game.GameRooms
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var mafia = Players.Values.Where(player => player.GetRole() is Roles.Mafia).ToArray();
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var don = Players.Values.FirstOrDefault(player => player.GetRole() is Roles.Don);
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var message = strings.your_teammates;
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- if (don != null) message += $"\n\\({don.TurnOrder}\\) {don.NickName} - {roles.Don}";
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- message = mafia.Aggregate(message, (current, player) => current + $"\n\\({player.TurnOrder}\\) {player.NickName}");
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+ if (don != null) message += $"\n({don.TurnOrder}) {don.NickName} - {roles.Don}";
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+ message = mafia.Aggregate(message, (current, player) => current + $"\n({player.TurnOrder}) {player.NickName}");
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await _mafiaCh.Send(message);
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var resetEvent = new ManualResetEvent(false);
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var timer = new Timer
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@@ -130,7 +130,7 @@ namespace MafiaTelegramBot.Game.GameRooms
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var player = _turnOrder.Dequeue();
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if(!player.IsPlaying || !player.IsAlive) continue;
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if (firstPlayer == null) player.IsFirst = true;
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- await PlayersCh.Send($"{strings.now_turn} \\({player.TurnOrder}\\) {player.NickName}");
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+ await PlayersCh.Send($"{strings.now_turn} ({player.TurnOrder}) {player.NickName}");
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if (TimerEnabled) await Bot.SendWithMarkdown2(player.ChatId, strings.you_turn_say);
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await player.CurrentRole.SpeakAction();
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await player.CurrentRole.VotingAction();
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@@ -259,8 +259,8 @@ namespace MafiaTelegramBot.Game.GameRooms
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{
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var message = strings.results_of_voting;
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foreach (var (playerId, targetId) in VoteKillList)
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- message += $"\n\\({Players[playerId].TurnOrder}\\) {Players[playerId].NickName} {strings.vote_to} " +
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- $"\\({Players[targetId].TurnOrder}\\) {Players[targetId].NickName}";
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+ message += $"\n({Players[playerId].TurnOrder}) {Players[playerId].NickName} {strings.vote_to} " +
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+ $"({Players[targetId].TurnOrder}) {Players[targetId].NickName}";
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if (message == strings.results_of_voting) message = strings.no_one_voted;
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await PlayersCh.Send(message);
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@@ -325,7 +325,7 @@ namespace MafiaTelegramBot.Game.GameRooms
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sortedPLayers.Sort((x, y) => x.TurnOrder - y.TurnOrder);
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foreach (var player in sortedPLayers)
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{
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- rolesMessage += $"\n\\({player.TurnOrder}\\) {player.NickName} - {player.GetRoleName()}";
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+ rolesMessage += $"\n({player.TurnOrder}) {player.NickName} - {player.GetRoleName()}";
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player.ResetState();
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}
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