Browse Source

Replace \\( characters to (

Tigran 4 years ago
parent
commit
54d474bd10

+ 7 - 7
MafiaTelegramBot/Game/GameRooms/GameRoom.GameProcess.cs

@@ -39,7 +39,7 @@ namespace MafiaTelegramBot.Game.GameRooms
                 {
                     var player = _turnOrder.Dequeue();
                     if(!player.IsPlaying) continue;
-                    await PlayersCh.Send($"{strings.now_turn} \\({player.TurnOrder}\\) {player.NickName}");
+                    await PlayersCh.Send($"{strings.now_turn} ({player.TurnOrder}) {player.NickName}");
                     if (TimerEnabled) await Bot.SendWithMarkdown2(player.ChatId, strings.you_turn_say);
                     await player.CurrentRole.SpeakAction();
                     if (firstPlayer != null && player.IsPlaying) _turnOrder.Enqueue(player);
@@ -59,8 +59,8 @@ namespace MafiaTelegramBot.Game.GameRooms
                 var mafia = Players.Values.Where(player => player.GetRole() is Roles.Mafia).ToArray();
                 var don = Players.Values.FirstOrDefault(player => player.GetRole() is Roles.Don);
                 var message = strings.your_teammates;
-                if (don != null) message += $"\n\\({don.TurnOrder}\\) {don.NickName} - {roles.Don}";
-                message = mafia.Aggregate(message, (current, player) => current + $"\n\\({player.TurnOrder}\\) {player.NickName}");
+                if (don != null) message += $"\n({don.TurnOrder}) {don.NickName} - {roles.Don}";
+                message = mafia.Aggregate(message, (current, player) => current + $"\n({player.TurnOrder}) {player.NickName}");
                 await _mafiaCh.Send(message);
                 var resetEvent = new ManualResetEvent(false);
                 var timer = new Timer
@@ -130,7 +130,7 @@ namespace MafiaTelegramBot.Game.GameRooms
                 var player = _turnOrder.Dequeue();
                 if(!player.IsPlaying || !player.IsAlive) continue;
                 if (firstPlayer == null) player.IsFirst = true;
-                await PlayersCh.Send($"{strings.now_turn} \\({player.TurnOrder}\\) {player.NickName}");
+                await PlayersCh.Send($"{strings.now_turn} ({player.TurnOrder}) {player.NickName}");
                 if (TimerEnabled) await Bot.SendWithMarkdown2(player.ChatId, strings.you_turn_say);
                 await player.CurrentRole.SpeakAction();
                 await player.CurrentRole.VotingAction();
@@ -259,8 +259,8 @@ namespace MafiaTelegramBot.Game.GameRooms
         {
             var message = strings.results_of_voting;
             foreach (var (playerId, targetId) in VoteKillList)
-                message += $"\n\\({Players[playerId].TurnOrder}\\) {Players[playerId].NickName} {strings.vote_to} " +
-                           $"\\({Players[targetId].TurnOrder}\\) {Players[targetId].NickName}";
+                message += $"\n({Players[playerId].TurnOrder}) {Players[playerId].NickName} {strings.vote_to} " +
+                           $"({Players[targetId].TurnOrder}) {Players[targetId].NickName}";
             if (message == strings.results_of_voting) message = strings.no_one_voted;
             await PlayersCh.Send(message);
             
@@ -325,7 +325,7 @@ namespace MafiaTelegramBot.Game.GameRooms
                 sortedPLayers.Sort((x, y) => x.TurnOrder - y.TurnOrder);
                 foreach (var player in sortedPLayers)
                 {
-                    rolesMessage += $"\n\\({player.TurnOrder}\\) {player.NickName} - {player.GetRoleName()}";
+                    rolesMessage += $"\n({player.TurnOrder}) {player.NickName} - {player.GetRoleName()}";
                     player.ResetState();
                 }
 

+ 4 - 4
MafiaTelegramBot/Game/GameRooms/GameRoom.MessageHandler.cs

@@ -39,8 +39,8 @@ namespace MafiaTelegramBot.Game.GameRooms
                 if (!player.IsAlive) await Bot.SendWithMarkdown2(player.ChatId, strings.you_now_died);
                 else if (player.IsBlocked) await Bot.SendWithMarkdown2(player.ChatId, strings.you_blocked);
                 else if (!player.IsSpeaker) await Bot.SendWithMarkdown2(player.ChatId, strings.now_you_cant_speak);
-                else if (_room.IsDay) await _room.PlayersCh.SendExcept(player.Id, $"\\({player.TurnOrder}\\) {player.NickName}: {message}");
-                else await _room._mafiaCh.SendExcept(player.Id, $"\\({player.TurnOrder}\\) {player.NickName}: {message}");
+                else if (_room.IsDay) await _room.PlayersCh.SendExcept(player.Id, $"({player.TurnOrder}) {player.NickName}: {message}");
+                else await _room._mafiaCh.SendExcept(player.Id, $"({player.TurnOrder}) {player.NickName}: {message}");
             }
 
             private async Task LookPlayers(Player player)
@@ -69,9 +69,9 @@ namespace MafiaTelegramBot.Game.GameRooms
                         };
                     }
                     message +=
-                        $"\n\\({item.TurnOrder}\\) " +
+                        $"\n({item.TurnOrder}) " +
                         $"{item.NickName} " +
-                        $"\\({(item.IsAlive ? strings.alive : strings.died)}\\) " +
+                        $"({(item.IsAlive ? strings.alive : strings.died)}) " +
                         $"{role}";
                 }
                 await Bot.SendWithMarkdown2(player.ChatId, message);

+ 1 - 1
MafiaTelegramBot/Game/GameRooms/GameRoom.Role.cs

@@ -116,7 +116,7 @@ namespace MafiaTelegramBot.Game.GameRooms
             
             public async Task DefenceAction()
             {
-                await Room.PlayersCh.SendExcept(Player.Id, $"{strings.now_defence} \\({Player.TurnOrder}\\) {Player.NickName}");
+                await Room.PlayersCh.SendExcept(Player.Id, $"{strings.now_defence} ({Player.TurnOrder}) {Player.NickName}");
                 await Room.PlayersCh.SendTo(Player.ChatId, strings.you_have_eigty_seconds_to_defence);
                 await SpeakAction(90);
             }