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@@ -1,40 +0,0 @@
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-using System.Collections.Generic;
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-using System.Threading.Tasks;
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-using MafiaTelegramBot.Game;
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-using MafiaTelegramBot.Game.GameRoles;
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-using MafiaTelegramBot.Game.GameRooms;
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-using MafiaTelegramBot.Resources;
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-using Xunit;
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-
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-namespace MafiaTelegramBotTests.Game.Tests.GameRooms.Tests
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-{
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- public class GameRoomTests
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- {
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- [Fact]
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- public async Task Killing_Player_In_Summing_Up_Phase()
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- {
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- // arrange
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- var gameRoom = new NormalGameRoom();
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- var mafia = new Player {Id = -1, ChatId = -1};
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- mafia.CurrentRole = new MafiaRole(gameRoom, mafia);
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- var actual = new Player {Id = -2, ChatId = -2};
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- actual.CurrentRole = new VillagerRole(gameRoom, actual);
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- gameRoom.Players.Add(-1, mafia);
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- gameRoom.Players.Add(-2, actual);
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- await mafia.CurrentRole.SetNightTarget(-2);
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- gameRoom.PlayersRole = new Dictionary<Roles, List<Player>>
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- {
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- [Roles.Mafia] = new() {mafia},
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- [Roles.Villager] = new() {actual}
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- };
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-
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- var expected = new Player {Id = -2, ChatId = -2, IsAlive = false};
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- expected.CurrentRole = new VillagerRole(gameRoom, expected);
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-
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- // actual
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- await gameRoom.SummingUpPhase();
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- // assert
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- Assert.Equal(expected.IsAlive, gameRoom.Players[-2].IsAlive);
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- }
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- }
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-}
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