DameRole.cs 3.6 KB

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  1. using System.Linq;
  2. using System.Threading.Tasks;
  3. using MafiaTelegramBot.Game.GameRooms;
  4. using MafiaTelegramBot.Models;
  5. using MafiaTelegramBot.Resources;
  6. namespace MafiaTelegramBot.Game.GameRoles
  7. {
  8. public class DameRole : GameRoom.Role
  9. {
  10. public override Roles RoleKey => Roles.Dame;
  11. private int _color = 2;
  12. public override int ColorRole
  13. {
  14. get => _color;
  15. set => _color = (int) value;
  16. }
  17. public override async Task NightAction()
  18. {
  19. NightTargetId = -1;
  20. MafiaTargetId = -1;
  21. Player.IsSpeaker = true;
  22. var alivePlayers = Room.Players.Values.Where(p => p.IsAlive).ToList();
  23. NightTargetList = alivePlayers.Where(p=> p.CanBeBlockedDay && p.Id != Player.Id).ToList();
  24. var message = await Bot.SendWithMarkdown2(Player.ChatId, strings.choose_player_to_block,
  25. Keyboard.NightChooseTargetKeyboard(NightTargetList, Player.Id));
  26. MessageId = message.MessageId;
  27. message = await Bot.SendWithMarkdown2(Player.ChatId, strings.choose_player_to_kill,
  28. Keyboard.NightMafiaTargetKeyboard(alivePlayers, Player.Id));
  29. MafiaMessageId = message.MessageId;
  30. }
  31. public override async Task ApplyNightActionResult()
  32. {
  33. Player.IsSpeaker = false;
  34. if (NightTargetId != -2 && MafiaTargetId != -2)
  35. {
  36. if (MafiaTargetId == -1) await Room.PlayersCh.EditTo(Player.Id, MafiaMessageId, strings.you_have_not_choosen_target);
  37. else MafiaTargetId = -1;
  38. if (NightTargetId == -1) await SetRandomNightTarget();
  39. if(Room.Players.ContainsKey(NightTargetId))
  40. {
  41. Room.Players[NightTargetId].IsBlocked = true;
  42. Room.Players[NightTargetId].CanBeBlockedDay = false;
  43. await Room.PlayersCh.SendTo(NightTargetId, strings.dame_block_you);
  44. await Room.PlayersCh.SendExcept(NightTargetId, $"{strings.dame_block_player} " +
  45. $"({Room.Players[NightTargetId].TurnOrder}) " +
  46. $"{Room.Players[NightTargetId].NickName}. " +
  47. $"{strings.player_cant_talk_and_vote}");
  48. }
  49. }
  50. }
  51. public override async Task SetNightTarget(long userId)
  52. {
  53. if (!Room.Players.ContainsKey(userId)) await Room.PlayersCh.SendTo(Player.Id, strings.this_player_left_from_game);
  54. else
  55. {
  56. NightTargetId = userId;
  57. await Room.PlayersCh.EditTo(Player.Id, MessageId, $"{strings.you_choose_target} {Room.Players[NightTargetId].NickName}");
  58. }
  59. }
  60. public override async Task SetMafiaTarget(long userId)
  61. {
  62. if(userId == -1) await Room.PlayersCh.EditTo(Player.Id, MafiaMessageId, strings.you_skip_vote);
  63. else
  64. {
  65. if (!Room.Players.ContainsKey(userId)) await Room.PlayersCh.SendTo(Player.Id, strings.this_player_left_from_game);
  66. else
  67. {
  68. MafiaTargetId = userId;
  69. await Room.PlayersCh.EditTo(Player.Id, MafiaMessageId,
  70. $"{strings.you_choose_target} {Room.Players[MafiaTargetId].NickName}");
  71. }
  72. }
  73. }
  74. public DameRole(GameRoom room, Player player) : base(room, player) { }
  75. }
  76. }