DameRole.cs 3.7 KB

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  1. using System.Linq;
  2. using System.Threading.Tasks;
  3. using MafiaTelegramBot.Game.GameRooms;
  4. using MafiaTelegramBot.Resources;
  5. namespace MafiaTelegramBot.Game.GameRoles
  6. {
  7. public class DameRole : GameRoom.Role
  8. {
  9. public override Roles RoleKey => Roles.Dame;
  10. public override int RankingCost { get; } = 30;
  11. private int _color = 2;
  12. public override int ColorRole
  13. {
  14. get => _color;
  15. set => _color = (int) value;
  16. }
  17. public override async Task NightAction()
  18. {
  19. NightTargetId = -1;
  20. MafiaTargetId = -1;
  21. if (Player.IsAlive)
  22. {
  23. Player.IsSpeaker = true;
  24. var alivePlayers = Room.Players.Values.Where(p => p.IsAlive).ToList();
  25. NightTargetList = alivePlayers.Where(p => p.CanBeBlockedDay && p.Info.Id != Player.Info.Id).ToList();
  26. var message = await Room.PlayersMessageChannel.SendTo(Player.Info, strings.choose_player_to_block, Keyboard.NightChooseTargetKeyboard(NightTargetList));
  27. MessageId = message.MessageId;
  28. message = await Room.PlayersMessageChannel.SendTo(Player.Info, strings.choose_player_to_kill, Keyboard.NightMafiaTargetKeyboard(alivePlayers));
  29. MafiaMessageId = message.MessageId;
  30. }
  31. else NightTargetId = -3;
  32. }
  33. public override async Task ApplyNightActionResult()
  34. {
  35. Player.IsSpeaker = false;
  36. if (NightTargetId != -2 && MafiaTargetId != -2 && NightTargetId != -3)
  37. {
  38. if (MafiaTargetId == -1) await Room.PlayersMessageChannel.EditTo(Player.Info, MafiaMessageId, strings.you_have_not_choosen_target);
  39. else MafiaTargetId = -1;
  40. if (NightTargetId == -1) await SetRandomNightTarget();
  41. if(Room.Players.ContainsKey(NightTargetId))
  42. {
  43. Room.Players[NightTargetId].IsBlocked = true;
  44. Room.Players[NightTargetId].CanBeBlockedDay = false;
  45. await Room.PlayersMessageChannel.SendTo(Room.Players[NightTargetId].Info, strings.dame_block_you);
  46. await Room.PlayersMessageChannel.SendExcept(Room.Players[NightTargetId].Info, $"{strings.dame_block_player} " +
  47. $"({Room.Players[NightTargetId].TurnOrder}) " +
  48. $"{Room.Players[NightTargetId].Info.NickName}. " +
  49. $"{strings.player_cant_talk_and_vote}");
  50. }
  51. }
  52. }
  53. public override async Task SetNightTarget(long userId)
  54. {
  55. if (!Room.Players.ContainsKey(userId)) await Room.PlayersMessageChannel.SendTo(Player.Info, strings.this_player_left_from_game);
  56. else
  57. {
  58. NightTargetId = userId;
  59. await Room.PlayersMessageChannel.EditTo(Player.Info, MessageId, $"{strings.you_choose_target} {Room.Players[NightTargetId].Info.NickName}");
  60. }
  61. }
  62. public override async Task SetMafiaTarget(long userId)
  63. {
  64. MafiaTargetId = userId;
  65. if (userId == -4) await Room.PlayersMessageChannel.EditTo(Player.Info, MafiaMessageId, strings.you_skip_vote);
  66. else if(!Room.Players.ContainsKey(userId)) await Room.PlayersMessageChannel.SendTo(Player.Info, strings.this_player_left_from_game);
  67. else await Room.PlayersMessageChannel.EditTo(Player.Info, MafiaMessageId, $"{strings.you_choose_target} {Room.Players[userId].Info.NickName}");
  68. }
  69. public DameRole(GameRoom room, Player player) : base(room, player) { }
  70. }
  71. }