Keyboard.cs 12 KB

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  1. using System.Collections.Generic;
  2. using MafiaTelegramBot.Game;
  3. using MafiaTelegramBot.Game.GameRooms;
  4. using Telegram.Bot.Types.ReplyMarkups;
  5. namespace MafiaTelegramBot.Resources
  6. {
  7. public static class Keyboard
  8. {
  9. public static readonly ReplyKeyboardMarkup MainMenu = new(new[]
  10. {
  11. new KeyboardButton[] {keyboard.create_game},
  12. new KeyboardButton[] {keyboard.connect_game, keyboard.show_profile}
  13. }, true
  14. );
  15. public static readonly ReplyKeyboardMarkup OwnerGameMenu = new(new[]
  16. {
  17. new KeyboardButton[] {keyboard.begin_game, keyboard.room_settings},
  18. new KeyboardButton[] {keyboard.kick_player, keyboard.look_players_list},
  19. new KeyboardButton[] {keyboard.show_profile, keyboard.dissolve_room}
  20. }, true
  21. );
  22. public static readonly ReplyKeyboardMarkup PlayerGameMenu = new(new[]
  23. {
  24. new KeyboardButton[] {keyboard.show_profile, keyboard.look_players_list},
  25. new KeyboardButton[] {keyboard.leave}
  26. }, true
  27. );
  28. public static readonly ReplyKeyboardMarkup InGamePlayerMenu = new(new[]
  29. {
  30. new KeyboardButton[] {keyboard.look_players_list, keyboard.leave}
  31. }, true
  32. );
  33. public static readonly ReplyKeyboardMarkup InGamePlayerMenuWithEndTurn = new(new[]
  34. {
  35. new KeyboardButton[] {keyboard.look_players_list, keyboard.leave},
  36. new KeyboardButton[] {keyboard.end_turn}
  37. }, true
  38. );
  39. public static InlineKeyboardMarkup RoomTypeKeyboard(long userId, Callback callbackPrivate, Callback callbackPublic)
  40. {
  41. return new(new[]
  42. {
  43. InlineKeyboardButton.WithCallbackData(strings._public, $"{callbackPublic}|{userId}"),
  44. InlineKeyboardButton.WithCallbackData(strings._private, $"{callbackPrivate}|{userId}"),
  45. });
  46. }
  47. public static InlineKeyboardMarkup SetMaximumKeyboard(long userId)
  48. {
  49. return new (new[]
  50. {
  51. new[] {
  52. InlineKeyboardButton.WithCallbackData(strings.minimum_players_count, $"{Callback.SetPlayersMaximum}|{userId}|6"),
  53. },
  54. new[] {
  55. InlineKeyboardButton.WithCallbackData("7", $"{Callback.SetPlayersMaximum}|{userId}|7"),
  56. InlineKeyboardButton.WithCallbackData("8", $"{Callback.SetPlayersMaximum}|{userId}|8"),
  57. InlineKeyboardButton.WithCallbackData("9", $"{Callback.SetPlayersMaximum}|{userId}|9"),
  58. },
  59. new[] {
  60. InlineKeyboardButton.WithCallbackData("10", $"{Callback.SetPlayersMaximum}|{userId}|10"),
  61. InlineKeyboardButton.WithCallbackData("11", $"{Callback.SetPlayersMaximum}|{userId}|11"),
  62. InlineKeyboardButton.WithCallbackData("12", $"{Callback.SetPlayersMaximum}|{userId}|12"),
  63. },
  64. new[] {
  65. InlineKeyboardButton.WithCallbackData("13", $"{Callback.SetPlayersMaximum}|{userId}|13"),
  66. InlineKeyboardButton.WithCallbackData("14", $"{Callback.SetPlayersMaximum}|{userId}|14"),
  67. InlineKeyboardButton.WithCallbackData("15", $"{Callback.SetPlayersMaximum}|{userId}|15"),
  68. },
  69. new[] {
  70. InlineKeyboardButton.WithCallbackData(strings.maximum_players_count, $"{Callback.SetPlayersMaximum}|{userId}|16"),
  71. }
  72. });
  73. }
  74. public static InlineKeyboardMarkup ProfileKeyboard(long userId)
  75. {
  76. return new (new[]
  77. {
  78. new[] {
  79. InlineKeyboardButton.WithCallbackData(strings.shop, $"{Callback.ShopMenu}|{userId}"),
  80. InlineKeyboardButton.WithCallbackData(strings.my_roles, $"{Callback.ShowMyRoles}|{userId}")
  81. },
  82. new[] {InlineKeyboardButton.WithCallbackData(strings.settings, $"{Callback.SettingsProfile}|{userId}")}
  83. });
  84. }
  85. public static InlineKeyboardMarkup NormalExtendedKeyboard(long userId, string type)
  86. {
  87. return new (new[]
  88. {
  89. new[] {
  90. InlineKeyboardButton.WithCallbackData(strings.standart, $"{Callback.MakeNormalGame}|{userId}|{type}"),
  91. InlineKeyboardButton.WithCallbackData(strings.extended, $"{Callback.MakeExtendedGame}|{userId}|{type}")
  92. }
  93. });
  94. }
  95. public static InlineKeyboardMarkup ChangeNameKeyboard(long userId)
  96. {
  97. return new(InlineKeyboardButton.WithCallbackData(strings.change_name, $"{Callback.ChangeNickName}|{userId}"));
  98. }
  99. public static InlineKeyboardMarkup RoomsKeyboard(List<GameRoom> rooms, long userId)
  100. {
  101. var inlineButtons = new InlineKeyboardButton[rooms.Count][];
  102. for (var i = 0; i < rooms.Count && i < Constants.MAX_SHOWING_ROOMS; ++i) // buttons
  103. {
  104. var s = rooms[i].IsExtended ? "Р" : "C";
  105. inlineButtons[i] = new []
  106. {
  107. InlineKeyboardButton.WithCallbackData(
  108. $"[{s}] {rooms[i].RoomName} ({rooms[i].Players.Values.Count.ToString()}/{rooms[i].MaxPlayers.ToString()})",
  109. $"{Callback.ConnectToSelectedRoom}|{userId}|{RoomEncrypter.GetCode(rooms[i].RoomName)}")
  110. };
  111. }
  112. return new InlineKeyboardMarkup(inlineButtons);
  113. }
  114. public static InlineKeyboardMarkup KickKeyboard(List<Player> users)
  115. {
  116. var inlineButtons = new InlineKeyboardButton[users.Count][];
  117. for (var i = 0; i < users.Count; ++i)
  118. {
  119. inlineButtons[i] = new[]
  120. {
  121. InlineKeyboardButton.WithCallbackData($"{users[i].NickName} {strings.kick}",
  122. $"{Callback.KickUser}|{users[i].Id}")
  123. };
  124. }
  125. return new InlineKeyboardMarkup(inlineButtons);
  126. }
  127. public static InlineKeyboardMarkup VoteKeyboard(List<Player> players, long userId, bool withSkipButton = true, Callback vote = Callback.Vote)
  128. {
  129. var inlineButtons = new InlineKeyboardButton[withSkipButton ?players.Count+1 :players.Count][];
  130. for (var i = 0; i<players.Count; ++i)
  131. {
  132. inlineButtons[i] = new[]
  133. {
  134. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName}", $"{vote}|{userId}|{players[i].Id}")
  135. };
  136. }
  137. if (withSkipButton) inlineButtons[players.Count] = new[]
  138. {InlineKeyboardButton.WithCallbackData(strings.skip, $"{vote}|{userId}|0")};
  139. return inlineButtons;
  140. }
  141. public static InlineKeyboardMarkup NightChooseTargetKeyboard(List<Player> players, long userId, bool skipButton = false)
  142. {
  143. var inlineButtons = new InlineKeyboardButton[skipButton ?players.Count+1 : players.Count][];
  144. for (var i = 0; i<players.Count; ++i)
  145. {
  146. inlineButtons[i] = new[] {
  147. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName}",
  148. $"{Callback.NightTarget}|{userId}|{players[i].Id}")
  149. };
  150. }
  151. if (skipButton)
  152. inlineButtons[players.Count] = new[]
  153. { InlineKeyboardButton.WithCallbackData(strings.skip, $"{Callback.NightTarget}|{userId}|-1") };
  154. return inlineButtons;
  155. }
  156. public static InlineKeyboardMarkup DetectiveTargetKeyboard(List<Player> players, long userId)
  157. {
  158. var inlineButtons = new InlineKeyboardButton[players.Count][];
  159. for (var i = 0; i<players.Count; ++i)
  160. {
  161. inlineButtons[i] = new[] {
  162. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName} ({strings.check})",
  163. $"{Callback.DetectiveTarget}|{userId}|{players[i].Id}|check"),
  164. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName} ({strings.kill})",
  165. $"{Callback.DetectiveTarget}|{userId}|{players[i].Id}|kill"),
  166. };
  167. }
  168. return inlineButtons;
  169. }
  170. public static InlineKeyboardMarkup NightMafiaTargetKeyboard(List<Player> players, long userId)
  171. {
  172. var inlineButtons = new InlineKeyboardButton[players.Count + 1][];
  173. for (var i = 0; i<players.Count; ++i)
  174. {
  175. inlineButtons[i] = new[]
  176. {
  177. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) " +
  178. $"{players[i].NickName}{(players[i].GetRole() is Roles.Mafia or Roles.Don or Roles.Dame ? " - " + players[i].GetRoleName() : "")}",
  179. $"{Callback.MafiaTarget}|{userId}|{players[i].Id}")
  180. };
  181. }
  182. inlineButtons[players.Count] = new[] {
  183. InlineKeyboardButton.WithCallbackData(strings.skip, $"{Callback.MafiaTarget}|{userId}|-1")
  184. };
  185. return inlineButtons;
  186. }
  187. public static InlineKeyboardMarkup SettingsRoomKeyboard(long userId, string timerStatus)
  188. {
  189. return new (new[]
  190. {
  191. new[] { InlineKeyboardButton.WithCallbackData(timerStatus, $"{Callback.SwitchTimer}|{userId}") },
  192. new[] { InlineKeyboardButton.WithCallbackData(strings.players_count, $"{Callback.PlayersCount}|{userId}") },
  193. });
  194. }
  195. public static InlineKeyboardMarkup StartExtendedRoomKeyboard(long userId)
  196. {
  197. return new (new[]
  198. {
  199. new[] { InlineKeyboardButton.WithCallbackData(strings.run_game, $"{Callback.StartGame}|{userId}") },
  200. new[] { InlineKeyboardButton.WithCallbackData(strings.change_roles, $"{Callback.ChangeRoles}|{userId}") }
  201. });
  202. }
  203. public static InlineKeyboardMarkup ChangeRolesKeyboard(long userId, string roomKey, ExtendedGameRoom room)
  204. {
  205. var openedRoles = room.Owner.OpenedRoles.ToList();
  206. var keyboard = new InlineKeyboardButton[3+openedRoles.Count][];
  207. keyboard[0] = new[]
  208. {
  209. InlineKeyboardButton.WithCallbackData($"{roles.Mafia}-",
  210. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Mafia}|-"),
  211. InlineKeyboardButton.WithCallbackData($"{roles.Mafia}+",
  212. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Mafia}|+"),
  213. };
  214. keyboard[1] = new[]
  215. {
  216. InlineKeyboardButton.WithCallbackData($"{roles.Villager}-",
  217. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Villager}|-"),
  218. InlineKeyboardButton.WithCallbackData($"{roles.Villager}+",
  219. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Villager}|+"),
  220. };
  221. for (var i = 0; i < openedRoles.Count; ++i)
  222. {
  223. var contain = room.CustomRoomSettings.ContainsKey(openedRoles[i]);
  224. keyboard[2+i] = new []{ InlineKeyboardButton.WithCallbackData(
  225. $"{roles.ResourceManager.GetString(openedRoles[i].ToString())} ({(contain ? 1 : 0)})",
  226. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{openedRoles[i]}"
  227. )};
  228. }
  229. keyboard[openedRoles.Count+2] = new[]
  230. { InlineKeyboardButton.WithCallbackData(strings.run_game, $"{Callback.StartGame}|{userId}") };
  231. return keyboard;
  232. }
  233. }
  234. }