Keyboard.cs 12 KB

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  1. using System.Collections.Generic;
  2. using MafiaTelegramBot.CustomCollections.Extensions;
  3. using MafiaTelegramBot.Game;
  4. using MafiaTelegramBot.Game.GameRoles;
  5. using MafiaTelegramBot.Game.GameRooms;
  6. using Telegram.Bot.Types.ReplyMarkups;
  7. namespace MafiaTelegramBot.Resources
  8. {
  9. public static class Keyboard
  10. {
  11. public static readonly ReplyKeyboardMarkup MainMenu = new(new[]
  12. {
  13. new KeyboardButton[] {keyboard.create_game},
  14. new KeyboardButton[] {keyboard.connect_game, keyboard.show_profile}
  15. }, true
  16. );
  17. public static readonly ReplyKeyboardMarkup OwnerGameMenu = new(new[]
  18. {
  19. new KeyboardButton[] {keyboard.begin_game, keyboard.room_settings},
  20. new KeyboardButton[] {keyboard.kick_player, keyboard.look_players_list},
  21. new KeyboardButton[] {keyboard.show_profile, keyboard.dissolve_room}
  22. }, true
  23. );
  24. public static readonly ReplyKeyboardMarkup PlayerGameMenu = new(new[]
  25. {
  26. new KeyboardButton[] {keyboard.show_profile, keyboard.look_players_list},
  27. new KeyboardButton[] {keyboard.leave}
  28. }, true
  29. );
  30. public static readonly ReplyKeyboardMarkup InGamePlayerMenu = new(new[]
  31. {
  32. new KeyboardButton[] {keyboard.look_players_list, keyboard.leave}
  33. }, true
  34. );
  35. public static readonly ReplyKeyboardMarkup InGamePlayerMenuWithEndTurn = new(new[]
  36. {
  37. new KeyboardButton[] {keyboard.look_players_list, keyboard.leave},
  38. new KeyboardButton[] {keyboard.end_turn}
  39. }, true
  40. );
  41. public static InlineKeyboardMarkup RoomTypeKeyboard(long userId, Callback callbackPrivate, Callback callbackPublic)
  42. {
  43. return new(new[]
  44. {
  45. InlineKeyboardButton.WithCallbackData(strings._public, $"{callbackPublic}|{userId}"),
  46. InlineKeyboardButton.WithCallbackData(strings._private, $"{callbackPrivate}|{userId}"),
  47. });
  48. }
  49. public static InlineKeyboardMarkup SetMaximumKeyboard(long userId)
  50. {
  51. return new (new[]
  52. {
  53. new[] {
  54. InlineKeyboardButton.WithCallbackData(strings.minimum_players_count, $"{Callback.SetPlayersMaximum}|{userId}|6"),
  55. },
  56. new[] {
  57. InlineKeyboardButton.WithCallbackData("7", $"{Callback.SetPlayersMaximum}|{userId}|7"),
  58. InlineKeyboardButton.WithCallbackData("8", $"{Callback.SetPlayersMaximum}|{userId}|8"),
  59. InlineKeyboardButton.WithCallbackData("9", $"{Callback.SetPlayersMaximum}|{userId}|9"),
  60. },
  61. new[] {
  62. InlineKeyboardButton.WithCallbackData("10", $"{Callback.SetPlayersMaximum}|{userId}|10"),
  63. InlineKeyboardButton.WithCallbackData("11", $"{Callback.SetPlayersMaximum}|{userId}|11"),
  64. InlineKeyboardButton.WithCallbackData("12", $"{Callback.SetPlayersMaximum}|{userId}|12"),
  65. },
  66. new[] {
  67. InlineKeyboardButton.WithCallbackData("13", $"{Callback.SetPlayersMaximum}|{userId}|13"),
  68. InlineKeyboardButton.WithCallbackData("14", $"{Callback.SetPlayersMaximum}|{userId}|14"),
  69. InlineKeyboardButton.WithCallbackData("15", $"{Callback.SetPlayersMaximum}|{userId}|15"),
  70. },
  71. new[] {
  72. InlineKeyboardButton.WithCallbackData(strings.maximum_players_count, $"{Callback.SetPlayersMaximum}|{userId}|16"),
  73. }
  74. });
  75. }
  76. public static InlineKeyboardMarkup ProfileKeyboard(long userId)
  77. {
  78. return new (new[]
  79. {
  80. new[] {
  81. InlineKeyboardButton.WithCallbackData(strings.shop, $"{Callback.ShopMenu}|{userId}"),
  82. InlineKeyboardButton.WithCallbackData(strings.my_roles, $"{Callback.ShowMyRoles}|{userId}")
  83. },
  84. new[] {InlineKeyboardButton.WithCallbackData(strings.settings, $"{Callback.SettingsProfile}|{userId}")}
  85. });
  86. }
  87. public static InlineKeyboardMarkup NormalExtendedKeyboard(long userId, string type)
  88. {
  89. return new (new[]
  90. {
  91. new[] {
  92. InlineKeyboardButton.WithCallbackData(strings.standart, $"{Callback.MakeNormalGame}|{userId}|{type}"),
  93. InlineKeyboardButton.WithCallbackData(strings.extended, $"{Callback.MakeExtendedGame}|{userId}|{type}")
  94. }
  95. });
  96. }
  97. public static InlineKeyboardMarkup ChangeNameKeyboard(long userId)
  98. {
  99. return new(InlineKeyboardButton.WithCallbackData(strings.change_name, $"{Callback.ChangeNickName}|{userId}"));
  100. }
  101. public static InlineKeyboardMarkup RoomsKeyboard(List<GameRoom> rooms, long userId)
  102. {
  103. var inlineButtons = new InlineKeyboardButton[rooms.Count][];
  104. for (var i = 0; i < rooms.Count && i < Constants.MAX_SHOWING_ROOMS; ++i) // buttons
  105. {
  106. var s = rooms[i].IsExtended ? "Р" : "C";
  107. inlineButtons[i] = new []
  108. {
  109. InlineKeyboardButton.WithCallbackData(
  110. $"[{s}] {rooms[i].RoomName} ({rooms[i].Players.Values.Count.ToString()}/{rooms[i].MaxPlayers.ToString()})",
  111. $"{Callback.ConnectToSelectedRoom}|{userId}|{RoomEncrypter.GetCode(rooms[i].RoomName)}")
  112. };
  113. }
  114. return new InlineKeyboardMarkup(inlineButtons);
  115. }
  116. public static InlineKeyboardMarkup KickKeyboard(List<Player> users)
  117. {
  118. var inlineButtons = new InlineKeyboardButton[users.Count][];
  119. for (var i = 0; i < users.Count; ++i)
  120. {
  121. inlineButtons[i] = new[]
  122. {
  123. InlineKeyboardButton.WithCallbackData($"{users[i].NickName} {strings.kick}",
  124. $"{Callback.KickUser}|{users[i].Id}")
  125. };
  126. }
  127. return new InlineKeyboardMarkup(inlineButtons);
  128. }
  129. public static InlineKeyboardMarkup VoteKeyboard(List<Player> players, long userId, bool withSkipButton = true, Callback vote = Callback.Vote)
  130. {
  131. var inlineButtons = new InlineKeyboardButton[withSkipButton ?players.Count+1 :players.Count][];
  132. for (var i = 0; i<players.Count; ++i)
  133. {
  134. inlineButtons[i] = new[]
  135. {
  136. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName}", $"{vote}|{userId}|{players[i].Id}")
  137. };
  138. }
  139. if (withSkipButton) inlineButtons[players.Count] = new[]
  140. {InlineKeyboardButton.WithCallbackData(strings.skip, $"{vote}|{userId}|0")};
  141. return inlineButtons;
  142. }
  143. public static InlineKeyboardMarkup NightChooseTargetKeyboard(List<Player> players, long userId, bool skipButton = false)
  144. {
  145. var inlineButtons = new InlineKeyboardButton[skipButton ?players.Count+1 : players.Count][];
  146. for (var i = 0; i<players.Count; ++i)
  147. {
  148. inlineButtons[i] = new[] {
  149. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName}",
  150. $"{Callback.NightTarget}|{userId}|{players[i].Id}")
  151. };
  152. }
  153. if (skipButton)
  154. inlineButtons[players.Count] = new[]
  155. { InlineKeyboardButton.WithCallbackData(strings.skip, $"{Callback.NightTarget}|{userId}|-1") };
  156. return inlineButtons;
  157. }
  158. public static InlineKeyboardMarkup DetectiveTargetKeyboard(List<Player> players, long userId)
  159. {
  160. var inlineButtons = new InlineKeyboardButton[players.Count][];
  161. for (var i = 0; i<players.Count; ++i)
  162. {
  163. inlineButtons[i] = new[] {
  164. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName} ({strings.check})",
  165. $"{Callback.DetectiveTarget}|{userId}|{players[i].Id}|check"),
  166. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) {players[i].NickName} ({strings.kill})",
  167. $"{Callback.DetectiveTarget}|{userId}|{players[i].Id}|kill"),
  168. };
  169. }
  170. return inlineButtons;
  171. }
  172. public static InlineKeyboardMarkup NightMafiaTargetKeyboard(List<Player> players, long userId)
  173. {
  174. var inlineButtons = new InlineKeyboardButton[players.Count + 1][];
  175. for (var i = 0; i<players.Count; ++i)
  176. {
  177. var isMafia = (players[i].GetRole() is Roles.Mafia or Roles.Don or Roles.Dame)
  178. || (players[i].GetRole() is Roles.Werewolf && ((WerewolfRole) players[i].CurrentRole).IsMafia);
  179. inlineButtons[i] = new[]
  180. {
  181. InlineKeyboardButton.WithCallbackData($"({players[i].TurnOrder}) " +
  182. $"{players[i].NickName}{(isMafia ? " - " + players[i].GetRoleName() : "")}",
  183. $"{Callback.MafiaTarget}|{userId}|{players[i].Id}")
  184. };
  185. }
  186. inlineButtons[players.Count] = new[] {
  187. InlineKeyboardButton.WithCallbackData(strings.skip, $"{Callback.MafiaTarget}|{userId}|-4")
  188. };
  189. return inlineButtons;
  190. }
  191. public static InlineKeyboardMarkup SettingsRoomKeyboard(long userId, string timerStatus)
  192. {
  193. return new (new[]
  194. {
  195. new[] { InlineKeyboardButton.WithCallbackData(timerStatus, $"{Callback.SwitchTimer}|{userId}") },
  196. new[] { InlineKeyboardButton.WithCallbackData(strings.players_count, $"{Callback.PlayersCount}|{userId}") },
  197. });
  198. }
  199. public static InlineKeyboardMarkup StartExtendedRoomKeyboard(long userId)
  200. {
  201. return new (new[]
  202. {
  203. new[] { InlineKeyboardButton.WithCallbackData(strings.run_game, $"{Callback.StartGame}|{userId}") },
  204. new[] { InlineKeyboardButton.WithCallbackData(strings.change_roles, $"{Callback.ChangeRoles}|{userId}") }
  205. });
  206. }
  207. public static InlineKeyboardMarkup ChangeRolesKeyboard(long userId, string roomKey, ExtendedGameRoom room)
  208. {
  209. List<Roles> openedRoles = new();
  210. foreach (var player in room.Players.Values)
  211. openedRoles.ConcatenateUnique(player.OpenedRoles.ToList());
  212. var keyboard = new InlineKeyboardButton[3+openedRoles.Count][];
  213. keyboard[0] = new[]
  214. {
  215. InlineKeyboardButton.WithCallbackData($"{roles.Mafia}-",
  216. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Mafia}|-"),
  217. InlineKeyboardButton.WithCallbackData($"{roles.Mafia}+",
  218. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Mafia}|+"),
  219. };
  220. keyboard[1] = new[]
  221. {
  222. InlineKeyboardButton.WithCallbackData($"{roles.Villager}-",
  223. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Villager}|-"),
  224. InlineKeyboardButton.WithCallbackData($"{roles.Villager}+",
  225. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{Roles.Villager}|+"),
  226. };
  227. for (var i = 0; i < openedRoles.Count; ++i)
  228. {
  229. var contain = room.CustomRoomSettings.ContainsKey(openedRoles[i]);
  230. keyboard[2+i] = new []{ InlineKeyboardButton.WithCallbackData(
  231. $"{roles.ResourceManager.GetString(openedRoles[i].ToString())} ({(contain ? 1 : 0)})",
  232. $"{Callback.ApplyRolesChange}|{userId}|{roomKey}|{openedRoles[i]}"
  233. )};
  234. }
  235. keyboard[openedRoles.Count+2] = new[]
  236. { InlineKeyboardButton.WithCallbackData(strings.run_game, $"{Callback.StartGame}|{userId}") };
  237. return keyboard;
  238. }
  239. }
  240. }