using System.Collections.Generic;

namespace VeloeMinecraftLauncher.Entity.McStatus;

public class McStatus
{
    public string MessageOfTheDay { get; set; }
    public string Gametype { get; set; }
    public string GameId { get; set; }
    public string Version { get; set; }
    public string Plugins { get; set; }
    public string Map { get; set; }
    public string NumPlayers { get; set; }
    public string MaxPlayers { get; set; }
    public string HostPort { get; set; }
    public string HostIp { get; set; }
    public List<string> Players { get; set; }
}
